:orphan: .. **************************************************************************** .. CUI//REL TO USA ONLY .. .. The Advanced Framework for Simulation, Integration, and Modeling (AFSIM) .. .. The use, dissemination or disclosure of data in this file is subject to .. limitation or restriction. See accompanying README and LICENSE for details. .. **************************************************************************** WSF_BRAWLER_MOVER ----------------- .. model:: mover WSF_BRAWLER_MOVER .. parsed-literal:: :command:`mover` WSF_BRAWLER_MOVER aero_file_ draw_projection_ end_mover Overview ======== WSF_BRAWLER_MOVER is an exact replication of the AROTYP1 mover model in BRAWLER. It is designed to load a BRAWLER aircraft definition file (only paying attention to the aero and physics blocks) for specifying its flight capabilities. The WSF_BRAWLER_MOVER has been out-fitted to fly most of the regular mover commands as well, such as GoToLocation(), TurnToHeading(), GoToAltitude(), GoToSpeed(), FollowRoute(), ReturnToRoute(). The WSF_BRAWLER_MOVER also flies routes, however it ignores any acceleration or turning requirements defined in the route, in order to use its own logic when flying. In fact, the only route commands the WSF_BRAWLER_MOVER is guaranteed to obey are "position", "altitude", "speed", and "climb_rate" if provided. When a WSF_BRAWLER_MOVER reaches the end of a route, its default behavior is to go back to the beginning and fly the route again. The typical use of a WSF_BRAWLER_MOVER is to use the WsfBrawlerProcessor :ref:`bp-mover-methods` for tactical flight when within-visual-range of a target and to use the regular WsfPlatform :ref:`platform-loc-and-nav-meths` when outside of visual range, such as flying routes, going to locations, or turning to headings. .. block:: WSF_BRAWLER_MOVER Commands ======== .. command:: aero_file Specify the file name of a BRAWLER aircraft definition file. The contents of the file will fully define the flight capabilities of this mover. .. command:: draw_projection If specified, yellow dots will be rendered to the DIS replay file that represent the forward projection of the BRAWLER mover given its current maneuver command.