:orphan: .. **************************************************************************** .. CUI .. .. The Advanced Framework for Simulation, Integration, and Modeling (AFSIM) .. .. The use, dissemination or disclosure of data in this file is subject to .. limitation or restriction. See accompanying README and LICENSE for details. .. **************************************************************************** Tracks ====== **Tracks** are most often created as a direct result of a sensor detecting a platform. Tracks contain information that describes known(truth), and perceived information concerning the subject platform, and what sensor created the track. Quick Start ----------- .. note:: The following steps assume that the "simple_flight" scenario is present as discussed in :doc:`p2-3_primer_sensors_signatures`. 1. Run the simple_flight scenario in Warlock. 2. Pause the simulation. 3. Advance the simulation time to `15 min` using Warlock's `Advance to Time` button, shown in the Simulation Control toolbar. 4. Your simulation should reflect the following as seen in Warlock's Map Display (Sensor Volumes and Routes visibility may be toggled in Warlock's Platform Options widget): .. image:: ../images/simple_flight_at_15_min.png :align: center 5. Select one of the two platforms and open Warlock's Platform Part Browser. 6. Resume the simulation. 7. Open the dropdown menu for AIR_RADAR > Tracks. 8. Notice that soon after the approaching platform enters the sensor volume (range) of the selected platform, a track will appear in the `AIR_RADAR`'s track list. 9. Select the other platform, and notice that this is the same for the opposite platform's `AIR_RADAR` track list as well. .. list-table:: :header-rows: 0 * - .. image:: ../images/simple_flight_sensor_track_cargo-2.png - .. image:: ../images/simple_flight_sensor_track_detected.png - .. image:: ../images/simple_flight_sensor_track_cargo-1.png Closer Look ----------- No additional content will be added for this module. The important take away is that the tracks appearing on the AIR_RADAR sensors are what will be acted upon to ensure that the aircraft do not collide. However, a structural change to the project is necessary for scalability, and is detailed to follow. In order to keep the *simple_flight* scenario better organized, separate the existing file *simple_flight.txt* into the following: .. list-table:: :header-rows: 1 * - **Revised simple_flight.txt** - **platform_laydown.txt** * - .. code-block:: # simple_flight demo include_once platform_laydown.txt simulation_name "Simple Flight" execute at_time 0.1 sec absolute writeln("\nRun simple_flight\n"); end_execute end_time 30 min - .. code-block:: # platform_laydown.txt # A component of the # simple_flight demo include_once cargo_aircraft.txt platform cargo-1 CARGO_AIRCRAFT side blue heading 90 deg altitude 8000 m route position 00:30s 01:30w altitude 8000 m speed 500 km/h position 00:30s 01:45e end_route end_platform platform cargo-2 CARGO_AIRCRAFT side green heading -90 deg altitude 8000 m route position 00:30s 01:30e altitude 8000 m speed 500 kmh position 00:30s 01:45w end_route end_platform .. list-table:: :header-rows: 1 * - **cargo_aircraft.txt** * - .. code-block:: # cargo_aircraft.txt # A component of the simple_flight demo radar_signature CARGO_AIRCRAFT_RADAR_SIG constant 10 m^2 end_radar_signature sensor AIR_RADAR WSF_GEOMETRIC_SENSOR frame_time 5 sec maximum_range 30 nm reports_location reports_bearing reports_side reports_velocity azimuth_field_of_view -45.0 deg 45.0 deg elevation_field_of_view -15.0 deg 15.0 deg ignore_same_side on end_sensor platform_type CARGO_AIRCRAFT WSF_PLATFORM icon c130 spatial_domain air category cargo mover WSF_AIR_MOVER update_interval 3 sec end_mover radar_signature CARGO_AIRCRAFT_RADAR_SIG add sensor cargo_radar AIR_RADAR end_sensor end_platform_type Summary ------- Tracks, usually generated by sensors, are passed to processors, to affect platform behavior. This is key to understanding why certain events transpire in the way that they do over the course of a long or complex simulation run where dozens or potentially hundreds of platforms may affect each others behavior. Processors are discussed in an upcoming module. Related Topics -------------- :doc:`p1-1_primer_wizard` :doc:`p2-3_primer_sensors_signatures` :doc:`p2-5_primer_processors`