:orphan: .. **************************************************************************** .. CUI//REL TO USA ONLY .. .. The Advanced Framework for Simulation, Integration, and Modeling (AFSIM) .. .. The use, dissemination or disclosure of data in this file is subject to .. limitation or restriction. See accompanying README and LICENSE for details. .. **************************************************************************** UCI_StrikeActivity ------------------ .. class:: UCI_StrikeActivity Overview ======== This type holds the information given by a strike activity. .. include:: ./uci_default_values.txt Methods ======= .. method:: UCI_ActivityId ActivityId() Returns the activity's ID. .. method:: UCI_CapabilityId CapabilityId(int aIndex) Returns the activity's capability ID at the given index. If aIndex is less than 0 or greater than _CapabilityIdSize, this returns null. .. method:: int CapabilityIdSize() Returns the number of capability IDs in the activity. .. method:: bool IsReadyForRelease() Returns true if the weapon is ready for release, returns false otherwise. .. method:: bool IsSelectedForJettison() Returns true if the weapon has been given the command to be selected for jettison, returns false otherwise. .. method:: bool IsSelectedForKeyLoad() Returns true if the weapon has been given the command to be selected for key load, returns false otherwise. .. method:: bool IsSelectedForRelease() Returns true if the weapon has been given the command to be selected for release, returns false otherwise. .. method:: bool IsWeaponArmed() Returns true if the weapon has been given the command to be armed, returns false otherwise. .. include:: ./uci_activity_state_methods.txt