:orphan: .. **************************************************************************** .. CUI .. .. The Advanced Framework for Simulation, Integration, and Modeling (AFSIM) .. .. The use, dissemination or disclosure of data in this file is subject to .. limitation or restriction. See accompanying README and LICENSE for details. .. **************************************************************************** .. demo:: hel .. |classification| replace:: Unclassified .. |date| replace:: 2013-12-16 .. |group| replace:: Demos .. |image| replace:: images/hel_demo.png .. |tags| replace:: n/a .. |title| replace:: hel demo .. |startup| replace:: ground_hel_vs_hypersonic.txt .. |summary| replace:: HEL atmospheric propagation library, intersection mesh library, and HEL demos. .. |i| image:: images/hel_demo.png :height: 150 px :width: 150 px .. include:: demo_template.txt | HEL atmospheric propagation library, intersection mesh library, and HEL demos. Atmospheric propagation library ------------------------------- | Currently the atmospheric data must be "included" in the WSF input stream in order to | utilize the HEL models. One does this by inserting the following line into one's input file: | | include_once $(MY_PATH)%/coefficients.txt, | | where MY_PATH is the path to the location of the coefficients.txt file, for example: | | define_path_variable MY_PATH c:\swdev\wsf_u\hel_demo\atmosphere. | | For detailed information about supported atmosphere models and wavelengths, | see either the ./atmosphere/AAA_README.txt file or the WSF documentation command entry for "fluence_model." Intersection Mesh Library ------------------------- | Currently the only two intersection meshes defined are for a RED_ADV_FIGHTER_2, and | short range air to air IR missile. These are to be included on target platforms, using the intersection | processor (see WSF documentation). It is hoped that more meshes will be added to this library | in the future. | | Note: If one cannot use an intersection mesh and intersection processor, intersections | will be computed generically, either as a head-on incidence, or using the incidence | angle to compute a cosine roll off. ground_hel_vs_hypersonic.txt ---------------------------- | Megawatt-class ground-based HEL engages and destroys a hypersonic vehicle passing overhead. | This demo includes a scripted time delay, meant to simulate the HEL's locking onto the target intersect_mesh_test.txt ----------------------- | BLUE_MULTIROLE_FIGHTER_1EF W/HEL engages an air target (red_adv_fighter_2) A HEL-equipped blue player chases a red | player, intending to shoot the IRST (region on the red_adv_fighter_2 intersection mesh). | The script continually checks the target to see if the IRST is occluded. | Initially it is occluded. so there is no shot until the red player maneuvers | and the IRST becomes visible. intersect_mesh_test_beam_director.txt ------------------------------------- | This is a nearly identical test case with the above. The difference is that we are | using a WSF_BEAM_DIRECTOR and WSF_CUED_LASER_WEAPON instead of the WSF_LASER_WEAPON of | the more simple example above. Intersection mesh tests are done transparently by the | beam director model. hel_demo.txt ------------ | This demo is still in development. It is meant to set up static test cases for | each viable HEL mission.